Matt Ep. 5 - Finishing touches, polish, details, fx


Written By Matt Koopman

My favorite thing in the world is doing the polish of the game.  It's the time where my creativity shines and I feel I can transform the player experience. I also love leaving in things that the player can explore and feel engaged with (spoiler, sticky notes...). Here are some things I did with this project!

Some cool things I did to polish:
-storm system that increases the amount of wind and wind sfx.  Happens on the first night, but only randomly during other rounds

-damage system that shakes the camera, plays grunting sfx,
-low damage event that tells subscribers the player is below a certain percentage - screen goes flashing red in sync with the heartbeat sound that becomes present

-once dead, a piece of music starts, the SFX filters down with a lowpass (just like feature that I added to Griffin's pause menu), then your heartbeat pitch slows down a DEAD crawl....hehehe

-button hover SFX, and button click

-sticky note that tells the player how to turn off the TV (controls not obvious)

-title sequences showing the terrain

I'm sure there are some things I missed! But you'll have to play and see.


Matt

Get Sanguine Falls

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.